Capture and Reconstruction
Methods for recording, segmenting, reconstructing, and structuring personal experiences in immersive spaces.
International Workshop Series
A research community exploring how extended reality, AI, spatial computing, and human-computer interaction can capture, reconstruct, and replay dynamic spatial experiences.
XRMemory investigates how memories can move beyond passive photos and videos toward immersive, interactive, and reconfigurable records of lived spatial experience.
The series brings together researchers across XR, AI, graphics, computer vision, spatial computing, large language models, and HCI to study the technological and human foundations of memory capture and adaptive replay.
Methods for recording, segmenting, reconstructing, and structuring personal experiences in immersive spaces.
Interactive replay systems that adapt to users, contexts, viewpoints, virtual agents, and changing memory needs.
Perceptual, cognitive, emotional, ethical, and trust-related questions in remembered and replayed XR experiences.
The Future of Memory Capture and Replay Through XR and AI, held in Saint-Malo, France.
Defining and Capturing Memory for Interactive Playback in XR, held in Daejeon, Korea.
Spatial Memory in XR, held in Daegu, Korea with a focus on capture, agents, and generative memoryscapes.